Featured in TIME, CNBC and at NBC Universal, for inventing a STEM coding board game, CoderBunnyz, at the age of 7 with the goal of teaching coding to kids aged four to 10 and also help bridge the gender gap in technology.

In 2018, invented the world’s first ever AI board game, CoderMindz. My goal is to help one billion kids gain access to coding tools by the time I go to college, and I’m very well on my way with my 1 Billion Kids Can Code initiative. I am one of the youngest keynote speakers and has been speaking at various corporations, events, and conferences including the world famous Mobile World Congress MWC, Barcelona, attended by 107,000 attendees.

She’s also a singer, composer, blog writer, and loves to play guitar.

“Yes One Billion Kids Can Code” is revolutionizing the way kids think about coding and computer science. Kids all over the world are beginning to see a light. CoderBunnyz also has established itself as a big brand name. My first board game has been in the market for over a year and since 2015 I have done over 160 workshops with my board game in Silicon Valley, teaching over 5000 kids, including over 50 at Google HQ. I have received letters from “The White House” for my work and have been featured in over 110 media across the world. CoderBunnyz’s vision of the future is to quickly accelerate on the strong foundation it has built and scale the mission each and every country in the world!

As mentioned before, from Japan to China to India to Africa “Yes One Billion Kids” is making an impact.
But challenges remain –
1) COVID-19 has brought its own challenges. Kids who are poor and did not have access to coding and computer science, now have a new challenge. The challenge of survival. I need to do something. I want to support them and also at the same time continue their learning activities as much as possible. This is a big task and would need help from everyone to support people in need.
2) Coding is becoming compulsory in schools in Japan. During 2020-2021 one of my special focus countries is Japan. Focus on bringing coding to each and every area of Japan by 2030 and help all schools as coding becomes compulsory in education.
3) A lot more work needs to be done in Japan, China, India, Africa, and other countries to support the organizations that are bringing this mission to rural areas, schools, and libraries.
4) Need to get more philanthropists involved to support the donation for schools.
5) Getting a community around the mission of spreading the love of coding and growing this multi-fold.
6) Making FREE curriculums available and translated in all languages so everyone can benefit in coding, computer science and AI at home with free education during these tough times of school closure.
7) Launch co-ordinate and deliver Hack-a-thons to help stay at home kids have online events to learn coding, business and entrepreneurship.
8) Support more groups with in-person or virtual seminars in entrepreneurship(like the group from city of Kobe, Japan) and company building support.